EditorialWD 284 · Inside cover
Paul Sawyer reflects on bringing his Chaos army project towards its conclusion, recalling the pleasure of painting and the difficulty of learning a mobile, magical army after playing Dwarfs. His experience of fielding only the models he had finished leads into the appeal of small games for growing collections. The editorial previews Border Patrol and the expanded 40K in 40 Minutes format as ways to enjoy an army before it reaches the usual battle size.
Warhammer Fantasy BattlesWarhammer 40,000
CommunityWD 284 · pp. 18–19
A visitor’s guide maps the Games Day arena and lower hall, showing how participation games, the studios, Forge World and Golden Demon fit into the event. Featured mega-battles recreate the Sundering, a clash involving twenty Warhound Titans and the defence of Helm’s Deep. The lower-hall plan places the miniature archive and design process beside painting displays, while the Golden Demon timetable explains registration, judging and collection arrangements for the 2003 show.
Warhammer Fantasy BattlesWarhammer 40,000
RulesWD 284 · pp. 116–117
New Ringwraith rules combine a larger reserve of Will with heroic resources and a suite of magical powers, including Black Dart. The entry explains how supernatural existence, terror and the One Ring interact with the model’s battlefield role. Separate horse and Fell Beast rules then distinguish ordinary cavalry from a flying mount that contributes its own attacks and can knock down enemy cavalry, giving the release a complete contemporary rules reference.
Middle-earth Strategy Battle GameMordor