50 Years of Games Workshop
November 2025·pp. 2–11
THE SHORT VERSION
This oral history follows Games Workshop from the handmade games and mail-order work of its London beginnings through Citadel Miniatures, Warhammer’s arrival and the move to Nottingham. Staff recollections explain how miniature production became the centre of the business, how the two companies united, and how Rogue Trader emerged from a studio where people routinely wrote, drew and sculpted across job boundaries.
The later account connects the company’s growth to welcoming shops, demonstration games and boxes containing everything needed to start playing. Improvised gaming tables and early push-fit models become part of the same story: a passionate staff finding practical ways to make an unfamiliar hobby approachable and to give its growing community places to meet.
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Find this article in White Dwarf 518, pp. 2–11.
This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.