Trouble in Paradyce
November 2024·pp. 10–13
THE SHORT VERSION
Orks arriving aboard the Wurldburna seize an early advantage in the studio’s Pariah Nexus campaign. A coordinated Imperial operation, Iron Night, checks their advance and produces a three-way struggle, while the Necrons need a recovery in the second phase. Featured collectors describe the murderous personality behind a Necron court, a fast-painted Carcharodons force and Snarl Rukkskar’s growing Beast Snagga hunt.
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Find this article in White Dwarf 506, pp. 10–13.
This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.