ShowcaseWD 506 · p. 4
Albert Żygadło replaces Celennar’s head with a Mindstealer Sphiranx component and builds a highly expressive green-and-magenta scheme. Airbrushing establishes gradients from dark blue into bright green and from purple shadows into magenta. Fluorescent highlights intensify both colours, giving the large centrepiece a distinctive presence without a named product recipe.
Age of SigmarLumineth Realm-lords
PaintingWD 506 · pp. 24–27
Dan Harden compares eight approaches to skeletons, showing how the undercoat and painting method change the final character of bone. Washes over pale primers, traditional drybrushing, zenithal light and fiery Contrast colours offer different routes to a Battle Ready army. Supporting armour and cloth can reinforce a realm or legion identity, and the studio Petrifex Elite demonstrate how several techniques coexist within one force.
Age of SigmarWarhammer: The Old WorldOssiarch Bonereapers
PaintingWD 506 · p. 112
Dave Scammell uses an Errantry Crusade as a reason to explore varied knightly heraldry. Repeating each colour’s recipe makes the diverse banners and barding coherent, and he plans to build future units around a favourite scheme. Blue, yellow and red heraldic recipes accompany a simple dark-washed silver armour treatment.
Warhammer: The Old WorldKingdom of Bretonnia13 paint colours