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RULES·WHITE DWARF 506

Cauldron of War: The End Is Nigh

November 2024·p. 54

THE SHORT VERSION

Safe zones around three objectives shrink as the battle proceeds, exposing distant or partly sheltered units to increasing mortal wounds. Holding sanctuary scores throughout and supplies a large final reward. Units still outside safety can earn points by destroying enemies, allowing a desperate counterattack even as the surviving armies converge.

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Find this article in White Dwarf 506, p. 54.

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