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RULES·WHITE DWARF 497

Laying Siege

February 2024·pp. 64–65

THE SHORT VERSION

The first journey turns Haven’s closed gates into targets for advancing Cryptguard while flying harriers hunt the heroes. The defenders must preserve enough gates until dawn, facing replenishing infantry but only one Royal Decapitator and Infernal Courtier. Event results can aid the militia or accelerate the assault, making the party divide its attention between rescuing companions and stopping the breach.

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Find this article in White Dwarf 497, pp. 64–65.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.