CommunityWD 497 · pp. 4–7
A reader takes White Dwarf to Antarctica, while another celebrates the Aranthian Succession’s narrative view of Necromunda. Toni Garcia explains Lyrior Uthralle’s luminous green and yellow palette, a painting answer gives the studio Gryph-chargers’ natural markings, and Grombrindal describes lasgun focusing crystals and rechargeable power packs. The gallery adds reader models from several settings.
Age of SigmarWarhammer 40,000Lumineth Realm-lords20 paint colours
CommunityWD 497 · pp. 14–15
February’s painting challenge concentrates on leaders and heroes, with a timetable for later themes and a monthly achievement journal. Games, painted event units and challenge entries all contribute to a continuing Bunker rank. The article explains transferring the previous total onto the next portable record card so that club progress continues across issues.
RulesWD 497 · pp. 20–23
This alternative Underworlds format removes the decks and power step, replacing card objectives with shared rewards for territory, surviving fighters and enemy casualties. Fighters on objectives gain new actions for aiming, increasing damage, digging in, healing or inspiring, while a follow-up reaction sustains close combat pressure. A short league framework includes catch-up options so newcomers or less frequent players can remain involved.
Warhammer Underworlds