ShowcaseWD 494 · pp. 94–95
The Mortal Realms warlords expand their armies with major characters, monsters and supporting units. Jake’s extensive gaming creates a strong points lead, while Laura experiments with grotesque conversions and Ant and Chris continue building their Destruction forces. The next challenge invites allied Vanguard collections, giving each painter a reason to branch beyond the original faction.
Age of SigmarSlaves to Darkness
ShowcaseWD 494 · p. 124
Studio hobbyists explain the inspiration for their first Legions Imperialis forces. Some reproduce existing Horus Heresy or Warhammer 40,000 armies at a smaller scale, while others begin from a campaign, formation or preferred colour. The examples establish how infantry, tanks and aircraft can form coherent starting collections before the armies expand.
Legions Imperialis
CampaignWD 494 · pp. 130–133
The studio Succession campaign reaches an attempted coup within House Escher. Cyniss and the Chymist Covens oppose Adina’s anti-Goliath trade policy, and the resulting assassination attempt inspires the Parley Showdown scenario. Campaign games begin with restricted equipment before reinforcements arrive, producing brutal close encounters, shifting territory and a mix of victories for rebels, loyalists and unaligned gangs.
NecromundaHouse Escher