Worlds of Warhammer: Collecting Gaming Sets
August 2023·pp. 8–11
THE SHORT VERSION
Andy Clark explores collecting a complete gaming experience: several comparable forces, terrain, rules and peripherals that friends can use together. Starting with manageable goals permits variety without requiring every opponent to invest in a new system, and can eventually grow a gaming group. His Kill Zone Arktorion exemplifies the idea with four finished kill teams and several thematic battlefields, while custom scenery and objective markers tie collections to their stories.
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Find this article in White Dwarf 491, pp. 8–11.
This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.