CommunityWD 487 · pp. 4–9
Readers describe developing non-metallic metal skills and how gaming supports a child’s maths, reading and imagination. Grombrindal explains how daemons can manifest in separate realities through a timeless Realm of Chaos. The accompanying galleries include a seasonal Lady of Vines and a nature-inspired Tyranid collection, while a reader question draws out Celennar’s fur and metal recipes.
Warhammer 40,000Age of Sigmar
RulesWD 487 · p. 55
A Jade Obelisk warband earns a chosen relic by breaching the Gnarlwood through victories, destructive abilities and risky scouting. The six rewards alter reactions, resilience, reach or offensive power, often at a cost: near-total petrification prevents movement, while the Burrowing Mask grants speed and attacks but bars abilities and worsens injury risks. Relics reflect the same dangerous bargain as the faction’s background.
WarcryJade Obelisk
RulesWD 487 · p. 56
A nominated Jade Obelisk hero earns a trait by defeating an enemy hero or a particularly robust foe. Options emphasise critical damage, hunting strong opponents, recovering near an obelisk and moving towards objectives or religious targets. Several depend on the icon bearer’s position or visibility, making the cult’s central monument a practical organising point for its champions.
WarcryJade Obelisk