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RULES·WHITE DWARF 486

Contested Junction

March 2023·pp. 64–65

THE SHORT VERSION

Three teams compete for a repeatedly fought-over junction. Objectives remain captured after their holders move away, but enemy control can take them back. Round-end points double when opponents are sufficiently distant, rewarding both expansion and the ability to push rivals away from already claimed ground.

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Find this article in White Dwarf 486, pp. 64–65.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.