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RULES·WHITE DWARF 486

Awaken Generator

March 2023·pp. 74–75

THE SHORT VERSION

Teams spend actions empowering dormant generator nodes, earning immediate points while increasing each node’s eventual value. A terminal can be empowered only once per Turning Point, and its accumulated power is shared regardless of who supplied it. Final control therefore matters as much as the work of restoring systems, exposing productive teams to a late enemy seizure.

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Find this article in White Dwarf 486, pp. 74–75.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.