TacticsWD 484 · pp. 50–55
Duncan recommends enough ordinary objective-holders to support elite attackers, then examines screening, friendly models blocking visibility and the timing of opening doors. Worked examples show how Overwatch and counterattacks can make an apparently exposed objective difficult to assault, while the closing advice stresses balancing patience with the need to retain initiative.
Warhammer 40,000
TacticsWD 484 · pp. 56–57
An annotated position explores the first turn of The Pipeline mission using Genestealer Cults against Space Marines. Several possible lines of attack show how the central passage can enable rapid responses or be blocked by a durable unit, while nearby doors threaten objective-holders with charges from unexpected directions.
Warhammer 40,000Genestealer Cults
Battle reportWD 484 · pp. 58–75
Lyle’s Kommandos and Matt’s Warpcoven inspect energy cells in a hangar where lighting controls repeatedly alter the fight. The Sorcerers’ extra actions and mobility initially give them an advantage, but the Orks use numbers, firepower and late objective captures to win 16–10, with the post-game discussion identifying mission understanding as crucial to the result.
Kill TeamOrk Kommandos