Depths of the Tomb
December 2022·pp. 96–107
THE SHORT VERSION
A modular rotating corridor map leads two to four armies into powered catacombs beneath a Necron world. Secret traps, changing connections and location-specific battle effects complicate the race for points, while a final challenge stage decides the winner; the campaign works alone or as a continuation of Rising Tomb and supports both ordinary armies and Crusade.
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Find this article in White Dwarf 483, pp. 96–107.
This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.