Rules of Engagement: Guiding the Future
August 2022·pp. 40–43
THE SHORT VERSION
New lead developer Matthew Rose recounts his route into the studio before setting out principles for Age of Sigmar’s continued development. Evocative units, fairness that permits learning from defeat, varied armies and trustworthy books provide a framework for difficult trade-offs, with player feedback helping the team judge whether its priorities match actual games.
EXPLORE RELATED TOPICS
Back to the original
Find this article in White Dwarf 479, pp. 40–43.
This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.