CommunityWD 479 · pp. 4–9
Readers share a wearable crown built from thousands of Warhammer components, a signed Gimli diorama and memories of a much-loved fellow hobbyist. Painting answers explain Magore’s red armour and brass trim, while the model-of-the-month Gordrakk uses deliberately desaturated desert colours and an unconventional emerald skin tone.
Warhammer 40,000Age of Sigmar26 paint colours
RulesWD 479 · pp. 49–51
Each Harrowdeep location imposes a different battlefield disadvantage and offers a choice of reward cards. A warband’s treasure hoard can temporarily modify its Rivals deck, but lost games may send rewards to an opponent, turning route selection and deck adjustments into an interconnected risk rather than a permanent upward march in power.
Warhammer Underworlds
EditorialWD 479 · pp. 54–57
Richard Butler begins army construction with the player’s purpose, then works through faction, units and how their roles support each other. The machine analogy stresses useful combinations over isolated efficiency, while actual games become an ongoing test that can expose weak elements or even change the original goals of a collection.
Warhammer 40,000