AN INDEPENDENT WARHAMMER REFERENCE ARCHIVE ONLINE // EST. M026

RULES·WHITE DWARF 476

Underdogs

May 2022·p. 122

THE SHORT VERSION

Gangs at least four hundred credits behind their opponents receive scenarios designed around desperate opportunities. The introduction explains how a dangerous raid can offer a struggling gang substantial rewards, providing an alternative to asking an outmatched force to fight a conventional equal-purpose battle.

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Find this article in White Dwarf 476, p. 122.

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