Realmscapes: The Realm of Beasts
May 2022·pp. 82–87
THE SHORT VERSION
The Ghurish Heartlands contain predatory landscapes as dangerous as their inhabitants, with shifting territories and monstrous migrations undermining every claim to permanence. Thondia, Excelsis and the ruined land of Carcass Donse place current campaigns within a wider geography energised by Kragnos and the Era of the Beast.
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Find this article in White Dwarf 476, pp. 82–87.
This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.