Glory Points: Designing Warband Cards
August 2021·pp. 120–123
THE SHORT VERSION
John Bracken explains how objectives, gambits and upgrades build a warband’s identity beyond its fighter cards. Aggression and holding objectives suggest different scoring patterns, but thematic variety and careful limits prevent the whole deck from repeating one idea or concentrating excessive strength in a single mechanic.
EXPLORE RELATED TOPICS
Back to the original
Find this article in White Dwarf 467, pp. 120–123.
This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.