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INTERVIEW·WHITE DWARF 466

Glory Points: Designing Warbands

July 2021·pp. 118–121

THE SHORT VERSION

John Bracken describes the path from exciting miniatures to fighter characteristics, attacks and inspiration conditions. Existing game expectations provide a baseline, while narrative themes and playtesting determine where a warband should differ, especially when a new mechanic must remain understandable for beginners.

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Find this article in White Dwarf 466, pp. 118–121.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.