RulesWD 466 · pp. 32–37
Named profiles for Luceior and Uari accompany underwater rules that reduce movement and weapon ranges while adding dangerous wildlife. The Dangerous Specimens mission turns control of ursun-wolf dens into the central struggle, giving the Tyranid invasion a concrete biological objective.
Warhammer 40,000Dark Krakens
RulesWD 466 · pp. 126–129
Referee models move around the pitch and penalise fouls, but coaches can also attempt to remove them and exploit the resulting absence of authority. Profiles for Elnos Lawkeeper and Redkur Forgebeard add different personalities to the role, making enforcement another unpredictable part of a match.
Blood Bowl
RulesWD 524 · pp. 8–14
This Cities of Sigmar hero creator builds a custom Collegiate Mage for Path to Glory, with permission required to bring the character into other games. Apprentice, advanced and archmage budgets determine the available destiny points and game points; a basic human wizard then gains an origin, an optional flaw, a bespoke spell, a companion and further upgrades. Flaws deliberately free points for other strengths, making a frail or reckless eccentric as viable a starting concept as a disciplined battlefield specialist.
Age of SigmarCities of Sigmar