Echoes from the Warp: Terrain
March 2021·pp. 60–63
THE SHORT VERSION
Robin Cruddace separates physical visibility from the effects of Obscuring and Dense Cover using worked battlefield diagrams. He explains how infantry, large models and indirect-fire weapons interact with these traits, helping players identify why an apparently visible target may still be protected or impossible to select.
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Find this article in White Dwarf 462, pp. 60–63.
This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.