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RULES·WHITE DWARF 458

Wizards’ Duel

November 2020·pp. 118–121

THE SHORT VERSION

Jay Clare revisits a classic magazine mini-game to recreate Gandalf’s confrontation with Saruman in Orthanc. Secretly chosen combinations of Push and Crush attacks meet equally concealed magical defences, while priority, walls and the Palantír add tactical uncertainty to a compact two-wizard contest with its own rules and play surface.

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Find this article in White Dwarf 458, pp. 118–121.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.