CommunityWD 458 · pp. 4–9
Readers describe an army painted while travelling at sea, memorable solo games and a first attempt at miniature painting. The team explains Dark Angels chequered heraldry and supplies Jason’s Truskan Snowhound recipe, while Damien Tomasina discusses the multiple reflected and firelit sources that make his Triumph of Saint Katherine glow.
Warhammer 40,000Age of Sigmar9 paint colours
LoreWD 458 · pp. 10–13
Phil Kelly sets out a deliberately broad chronology for the Mortal Realms, explaining why exact dates are often less useful than shared eras. The timeline follows the awakening and alliances of gods, the capture of Slaanesh, emerging peoples and the cracks in Sigmar’s pantheon that eventually open the way to the Age of Chaos.
Age of Sigmar
RulesWD 458 · p. 44
This Incursion Crusade mission asks a raiding attacker to lure frostwyrms into the defender’s territory rather than relying solely on direct force. Noisy weapons attract increasingly likely attacks, while bespoke stratagems support infiltration and positioning; the defender must survive the environmental threat and deny the raid its unusual victory conditions.
Warhammer 40,000