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LORE·WHITE DWARF 456

Worlds of Warhammer: Mapping Hysh

August–September 2020·pp. 10–13

THE SHORT VERSION

Phil Kelly explains the design of Hysh’s Ten Paradises from a symbolic wheel, mirrored geography and deliberately meaningful names. Collaboration with the map’s artist turns a rough conceptual sketch into a setting whose symmetry, Chaos scars and runic geography can inspire campaigns and personal collections.

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Find this article in White Dwarf 456, pp. 10–13.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.