Worlds of Warhammer: Mapping Hysh
August–September 2020·pp. 10–13
THE SHORT VERSION
Phil Kelly explains the design of Hysh’s Ten Paradises from a symbolic wheel, mirrored geography and deliberately meaningful names. Collaboration with the map’s artist turns a rough conceptual sketch into a setting whose symmetry, Chaos scars and runic geography can inspire campaigns and personal collections.
EXPLORE RELATED TOPICS
Back to the original
Find this article in White Dwarf 456, pp. 10–13.
This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.