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EDITORIAL·WHITE DWARF 452

Writing the Battleplan

March 2020·pp. 156–157

THE SHORT VERSION

Sam Pearson explains how he designed the four-warlord finale around the armies available, two coalitions and a clear central objective. Hidden ploys add uncertainty to a game where opponents normally know each other’s resources, and scaling their value over time makes choosing when to reveal them a meaningful strategic decision.

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Find this article in White Dwarf 452, pp. 156–157.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.