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CAMPAIGN·WHITE DWARF 452

Rules of Engagement: Fight and Write

March 2020·pp. 64–69

THE SHORT VERSION

Jervis Johnson adapts the roll-and-write idea into an Age of Sigmar campaign played across five battles. Results fill prestige tracks and generate resources for drawing and upgrading a settlement, with printable charts, structure costs and bonuses turning battlefield successes into a competing city-building project.

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Find this article in White Dwarf 452, pp. 64–69.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.