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RULES·WHITE DWARF 450

Skies of Slaughter: Part Two

January 2020·pp. 48–50

THE SHORT VERSION

The aerial-combat expansion adds rules for strafing ground targets, ground fire, dangerous low-level flying and floating terrain. It explains the difference between quick duels and larger wing encounters, then supplies scenarios, a persistent campaign and specialised monster warscrolls to extend the previous issue’s core game.

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Find this article in White Dwarf 450, pp. 48–50.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.