’Eavy Metal Masterclass: Object Source Lighting
August 2019·pp. 126–127
THE SHORT VERSION
Max Faleij explains how a bright source, surrounding halo and cast light work together. Direction, material, distance and overall value contrast determine where the effect belongs, with monochrome checks helping painters judge whether the source is actually brighter than the surfaces it illuminates.
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Find this article in White Dwarf 445, pp. 126–127.
This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.