AN INDEPENDENT WARHAMMER REFERENCE ARCHIVE ONLINE // EST. M026

RULES·WHITE DWARF 443

The Gap of Rohan

June 2019·pp. 100–101

THE SHORT VERSION

The company’s journey begins with an attack on a small Rohirrim settlement. Keeping the force unbroken while defeating the defenders earns a stronger result, and a reward table turns looted supplies and discoveries into resources for the next stage of the hunt.

Back to the original

Find this article in White Dwarf 443, pp. 100–101.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.