AN INDEPENDENT WARHAMMER REFERENCE ARCHIVE ONLINE // EST. M026

TACTICS·WHITE DWARF 440

Green Is Good

March 2019·pp. 128–133

THE SHORT VERSION

Paul Gegg embraces Goblin unreliability through careful use of Trolls, secret weapons, fouls and bribes. Rosters, development choices and annotated starting formations aim to keep the team’s dangerous toys active long enough to matter, while a thrown Doom Diver offers a risky route to a one-turn score.

EXPLORE RELATED TOPICS

Back to the original

Find this article in White Dwarf 440, pp. 128–133.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.