Warhammer 40,000: Mechanicus
December 2018·pp. 32–35
THE SHORT VERSION
Andrew McKerrow explains an expedition into awakening Necron tombs, with rival Tech-Priests advocating destruction or study of the alien technology. Customised mechanical bodies, carefully ordered tactical actions and a Noosphere map put the player in the role of a commander balancing discovery against an escalating threat.
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Find this article in White Dwarf 437, pp. 32–35.
This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.