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COMMUNITY·WHITE DWARF 435

Getting Started with Kill Team

October 2018·pp. 32–33

THE SHORT VERSION

Small squads of specialists undertake missions that larger armies cannot accomplish. The guide explains choosing a faction, developing individual operatives and assembling a suitable killzone, giving a first team a narrative identity as well as a practical route into short skirmish games.

EXPLORE RELATED TOPICS

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Find this article in White Dwarf 435, pp. 32–33.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.