The Horus Heresy: Betrayal at Calth
March 2018·p. 18
THE SHORT VERSION
The turn-based computer adaptation pits Ultramarines against Word Bearers in a twenty-four-mission campaign with new stories by Rob Sanders. Tactical and first-person views, multiplayer and optional virtual reality turn Calth’s surface and underground arcologies into an unusually immersive setting.
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Find this article in White Dwarf 428, p. 18.
This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.