The General’s Almanack
November 2016·pp. 76–79
THE SHORT VERSION
Ben Johnson argues that matched play adds a useful shared language without displacing narrative or open games. He discusses building flexible forces for unknown opponents and missions, using heroes’ command abilities coherently, and planning for losing the initiative rather than relying on a fortunate double turn.
EXPLORE RELATED TOPICS
Back to the original
Find this article in White Dwarf 412, pp. 76–79.
This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.