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MODELLING·WHITE DWARF 410

Ruins of Dras’Shiel

September 2016·pp. 108–113

THE SHORT VERSION

Joe Naber and Mick Cudworth explain how they built a vibrant Ghyran gaming table from combined Citadel scenery, resin-cast natural rocks and a bespoke tower. Jade buildings, realistic trees, buried ruins and small narrative clues establish a convincing lost civilisation, while open manoeuvring space keeps the densely detailed board playable.

AT THE PAINTING DESK

Paints in this article

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Back to the original

Find this article in White Dwarf 410, pp. 108–113.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.