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INTERVIEW·WHITE DWARF 404

The Multicoloured Horde

August 2013·pp. 144–145

THE SHORT VERSION

Chris Peach and Steve Bowerman use real reptiles and fish to plan the studio army’s colours. Blue skin and consistent metal unite the force, while scales identify separate spawnings. Skinks and Kroxigor sharing a spawning receive matching markings. Pale Temple Guard and bright monster patterns add variety without losing the army’s common visual language.

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Find this article in White Dwarf 404, pp. 144–145.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.