Battle Report Abort!
August 2013·p. 139
THE SHORT VERSION
The first Lizardmen and Tomb Kings battle ends before it can sustain the main report. Both sides deploy aggressively, allowing decisive combats almost immediately. Walk Between Worlds puts Salamanders beside the archers and Hierophant, destroying the unit with a concentrated attack. With the infantry centre also collapsing, Andrew and Adam reset for the longer game published earlier in the issue.
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Find this article in White Dwarf 404, p. 139.
This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.