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RULES·WHITE DWARF 389

Cataclysm Spells and Sorcerous Brands

May 2012·p. 64

THE SHORT VERSION

Sorcerous Brands identify a model with a particular Wind of Magic and make it susceptible to the new spells’ additional effects. Wizards gain the brand of their own lore automatically, while characters and monsters can purchase one without using up the normal allowance of Mythic Artefacts. Since the extra effects can help or harm nearby friends and enemies alike, a brand becomes a way to plan combinations and expose a deliberate vulnerability.

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Find this article in White Dwarf 389, p. 64.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.