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RULES·WHITE DWARF 389

Bring Me the Head of Trazyn the Infinite

May 2012·p. 80

THE SHORT VERSION

Radiation prevents Trazyn from escaping normally, so he activates two decoys and conceals which of the three bodies is real. The attackers score a large bonus only if the genuine Trazyn dies, while irradiated turns can temporarily reduce the toughness of everyone exposed. Both armies enter from their table edges, and a defeat also makes Trazyn harder to recruit in the next campaign turn.

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Find this article in White Dwarf 389, p. 80.

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