PaintingWD 388 · p. 44
Bugman’s Glow supplies a strong warm base for the Marauder’s bare skin before Reikland Fleshshade defines the musculature. Cadian Fleshtone restores the broad raised surfaces and Kislev Flesh picks out the highest details. Leaving the initial wash visible between those layers gives the muscular figure depth without requiring blended paint mixtures.
Warhammer Fantasy BattlesWarriors of Chaos4 paint colours
PaintingWD 388 · p. 44
The Gor’s warm skin progresses from Ratskin Flesh through a Reikland Fleshshade wash to Bestigor Flesh and Ungor Flesh highlights. Its orange-brown starting tone makes the result visibly different from the neighbouring human-flesh example, even though the same wash defines both. Narrow final highlights emphasise the creature’s muscular surface while keeping the darker folds intact.
Warhammer Fantasy BattlesBeastmen4 paint colours
PaintingWD 388 · p. 45
Khorne Red gives the Bloodletter a dark foundation, followed by Wazdakka Red and Squig Orange on increasingly raised areas. A final Bloodletter glaze draws those contrasting layers back towards a saturated red, preserving definition while reducing the chalkiness of the orange highlight. The example demonstrates a glaze acting as a unifying finishing stage rather than a recess wash.
Warhammer Fantasy BattlesWarhammer 40,000Chaos Daemons4 paint colours