Dragon Hunt
December 2011·pp. 92–97
THE SHORT VERSION
Simon Grant’s Dwarfs seek to kill Duncan Rhodes’ flying Dragon before it can reach Dáin in a roughly 700-point Strategy Battle Game encounter. Duncan uses Goblins and Bat Swarms to support the monster, while Simon breaks that accompanying army through archery and fierce infantry fighting. Dáin survives a spell aimed at shattering his axe, and the Dragon makes a prolonged hilltop stand before being surrounded and slain. The reflections stress protecting the key hero and making an expensive monster’s supporting attacks count.
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Find this article in White Dwarf 384, pp. 92–97.
This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.