MODELLING AND PAINTING·WHITE DWARF 360
Modelling Workshop: Strongholds
December 2009·pp. 78–89
THE SHORT VERSION
Chad develops two large defensive terrain pieces through practical construction and painting. The Fortress of Redemption uses its designed connections while the coaching inn combines interchangeable scenery with spare details. Stage photographs explain the main assembly decisions and colour sequences. Both become settings for a battle rather than isolated display buildings.
AT THE PAINTING DESK
Paints in this article
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EXPLORE RELATED TOPICS
Back to the original
Find this article in White Dwarf 360, pp. 78–89.
This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.