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RULES·WHITE DWARF 360

Fortress of Redemption in Regular Games

December 2009·p. 39

THE SHORT VERSION

The fortress becomes three linked building sections with common access and substantial protection. Its annexes provide firing positions while units can move between the sections. Phil adds house rules allowing occupants to operate the attached weapons instead of their own. The article warns that these guns can make placement important to the balance of a normal mission.

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Find this article in White Dwarf 360, p. 39.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.