Dom Murray’s Space Wolves
October 2009·p. 21
THE SHORT VERSION
Dom considers how the new codex changes a collection developed over ten years. Flexible character choices let him field leaders that once competed for too few slots. Blood Claws, Rune Priests and saga rules support several different themes. New plastic parts renew his interest in giving every warrior an individual appearance.
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Find this article in White Dwarf 358, p. 21.
This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.