Blood and Sand: Muster, Losses and Victory
October 2009·pp. 37–40
THE SHORT VERSION
Teams assign players to scenarios independently before the matchups are revealed. Each participant maintains separate forces within a combined campaign allowance. Post-battle tables treat skirmish casualties, destroyed companies, monsters and duelling heroes differently. Accumulated campaign points buy advantages in the final battle rather than determining the winner on their own.
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Find this article in White Dwarf 358, pp. 37–40.
This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.