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FEATURE·WHITE DWARF 352

Wisdom of the Ancients, Part Two

April 2009·pp. 38–43

THE SHORT VERSION

The collectors consider how to expand established Lizardmen armies and build matching terrain. Tournament veterans examine improved Saurus, mixed Skink units and numerous monsters. Campaign players instead adapt maps and background to Lustria. Their different priorities show how the same range supports both competitive plans and growing narrative collections.

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Find this article in White Dwarf 352, pp. 38–43.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.