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RULES·WHITE DWARF 352

Fields of Battle

April 2009·pp. 94–95

THE SHORT VERSION

The feature explains difficult, impassable and defensible terrain through studio examples. Woods and watchtowers offer protected positions with limited company capacity. Cliffs and rock formations channel movement according to their agreed treatment. Discussing each piece before play makes the terrain both tactically useful and easier to understand.

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Find this article in White Dwarf 352, pp. 94–95.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.