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RULES·WHITE DWARF 312

Scenario: Pillage!

December 2005·pp. 104–105

THE SHORT VERSION

Three buildings stand between a village’s defenders and Goblins attacking from opposite sides. Raiders can collect loot or spend their actions trying to ignite the structures, while defenders attempt to douse the flames. Fire accumulates each turn until a priority roll brings a building down, inflicting severe damage on occupants. The result depends on buildings destroyed, so evacuation, protection and pursuit compete with the raiders’ desire to escape carrying plunder.

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Find this article in White Dwarf 312, pp. 104–105.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.