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TACTICS·WHITE DWARF 309

Victory Assured

September 2005·pp. 36–41

THE SHORT VERSION

Adam Troke organizes successful play around leadership, choosing the place of battle and identifying the right targets. The new broken-force rules make heroes’ courage and Stand Fast essential, while Might can seize movement, shooting or a second combat at a decisive moment. Terrain can protect a small force from encirclement or deny cavalry its charge, and threat assessment should include support models and hostile magic as well as obvious killers.

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Find this article in White Dwarf 309, pp. 36–41.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.